git.haldean.org tau / 00d834c
Add project files. Haldean Brown 2 years ago
12 changed file(s) with 471 addition(s) and 0 deletion(s). Raw diff Collapse all Expand all
0 <?xml version="1.0" encoding="utf-8" ?>
1 <configuration>
2 <startup>
3 <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
4 </startup>
5 </configuration>
0 <Application x:Class="Tau.App"
1 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
2 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
3 xmlns:local="clr-namespace:Tau"
4 StartupUri="MainWindow.xaml">
5 <Application.Resources>
6
7 </Application.Resources>
8 </Application>
0 using System;
1 using System.Collections.Generic;
2 using System.Configuration;
3 using System.Data;
4 using System.Linq;
5 using System.Threading.Tasks;
6 using System.Windows;
7
8 namespace Tau
9 {
10 /// <summary>
11 /// Interaction logic for App.xaml
12 /// </summary>
13 public partial class App : Application
14 {
15 }
16 }
0 <Window x:Class="Tau.MainWindow"
1 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
2 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
3 xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
4 xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
5 xmlns:local="clr-namespace:Tau"
6 mc:Ignorable="d"
7 Title="MainWindow" Height="350" Width="525">
8 <Grid>
9
10 </Grid>
11 </Window>
0 using System;
1 using System.Collections.Generic;
2 using System.Linq;
3 using System.Text;
4 using System.Threading.Tasks;
5 using System.Windows;
6 using System.Windows.Controls;
7 using System.Windows.Data;
8 using System.Windows.Documents;
9 using System.Windows.Input;
10 using System.Windows.Media;
11 using System.Windows.Media.Imaging;
12 using System.Windows.Navigation;
13 using System.Windows.Shapes;
14
15 namespace Tau
16 {
17 /// <summary>
18 /// Interaction logic for MainWindow.xaml
19 /// </summary>
20 public partial class MainWindow : Window
21 {
22 public MainWindow()
23 {
24 InitializeComponent();
25 }
26 }
27 }
0 using System.Reflection;
1 using System.Resources;
2 using System.Runtime.CompilerServices;
3 using System.Runtime.InteropServices;
4 using System.Windows;
5
6 // General Information about an assembly is controlled through the following
7 // set of attributes. Change these attribute values to modify the information
8 // associated with an assembly.
9 [assembly: AssemblyTitle("Tau")]
10 [assembly: AssemblyDescription("")]
11 [assembly: AssemblyConfiguration("")]
12 [assembly: AssemblyCompany("")]
13 [assembly: AssemblyProduct("Tau")]
14 [assembly: AssemblyCopyright("Copyright © 2017")]
15 [assembly: AssemblyTrademark("")]
16 [assembly: AssemblyCulture("")]
17
18 // Setting ComVisible to false makes the types in this assembly not visible
19 // to COM components. If you need to access a type in this assembly from
20 // COM, set the ComVisible attribute to true on that type.
21 [assembly: ComVisible(false)]
22
23 //In order to begin building localizable applications, set
24 //<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
25 //inside a <PropertyGroup>. For example, if you are using US english
26 //in your source files, set the <UICulture> to en-US. Then uncomment
27 //the NeutralResourceLanguage attribute below. Update the "en-US" in
28 //the line below to match the UICulture setting in the project file.
29
30 //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
31
32
33 [assembly: ThemeInfo(
34 ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
35 //(used if a resource is not found in the page,
36 // or application resource dictionaries)
37 ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
38 //(used if a resource is not found in the page,
39 // app, or any theme specific resource dictionaries)
40 )]
41
42
43 // Version information for an assembly consists of the following four values:
44 //
45 // Major Version
46 // Minor Version
47 // Build Number
48 // Revision
49 //
50 // You can specify all the values or you can default the Build and Revision Numbers
51 // by using the '*' as shown below:
52 // [assembly: AssemblyVersion("1.0.*")]
53 [assembly: AssemblyVersion("1.0.0.0")]
54 [assembly: AssemblyFileVersion("1.0.0.0")]
0 //------------------------------------------------------------------------------
1 // <auto-generated>
2 // This code was generated by a tool.
3 // Runtime Version:4.0.30319.42000
4 //
5 // Changes to this file may cause incorrect behavior and will be lost if
6 // the code is regenerated.
7 // </auto-generated>
8 //------------------------------------------------------------------------------
9
10 namespace Tau.Properties
11 {
12
13
14 /// <summary>
15 /// A strongly-typed resource class, for looking up localized strings, etc.
16 /// </summary>
17 // This class was auto-generated by the StronglyTypedResourceBuilder
18 // class via a tool like ResGen or Visual Studio.
19 // To add or remove a member, edit your .ResX file then rerun ResGen
20 // with the /str option, or rebuild your VS project.
21 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
22 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
23 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
24 internal class Resources
25 {
26
27 private static global::System.Resources.ResourceManager resourceMan;
28
29 private static global::System.Globalization.CultureInfo resourceCulture;
30
31 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 internal Resources()
33 {
34 }
35
36 /// <summary>
37 /// Returns the cached ResourceManager instance used by this class.
38 /// </summary>
39 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
40 internal static global::System.Resources.ResourceManager ResourceManager
41 {
42 get
43 {
44 if ((resourceMan == null))
45 {
46 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Tau.Properties.Resources", typeof(Resources).Assembly);
47 resourceMan = temp;
48 }
49 return resourceMan;
50 }
51 }
52
53 /// <summary>
54 /// Overrides the current thread's CurrentUICulture property for all
55 /// resource lookups using this strongly typed resource class.
56 /// </summary>
57 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
58 internal static global::System.Globalization.CultureInfo Culture
59 {
60 get
61 {
62 return resourceCulture;
63 }
64 set
65 {
66 resourceCulture = value;
67 }
68 }
69 }
70 }
0 <?xml version="1.0" encoding="utf-8"?>
1 <root>
2 <!--
3 Microsoft ResX Schema
4
5 Version 2.0
6
7 The primary goals of this format is to allow a simple XML format
8 that is mostly human readable. The generation and parsing of the
9 various data types are done through the TypeConverter classes
10 associated with the data types.
11
12 Example:
13
14 ... ado.net/XML headers & schema ...
15 <resheader name="resmimetype">text/microsoft-resx</resheader>
16 <resheader name="version">2.0</resheader>
17 <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
18 <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
19 <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
20 <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
21 <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
22 <value>[base64 mime encoded serialized .NET Framework object]</value>
23 </data>
24 <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
25 <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
26 <comment>This is a comment</comment>
27 </data>
28
29 There are any number of "resheader" rows that contain simple
30 name/value pairs.
31
32 Each data row contains a name, and value. The row also contains a
33 type or mimetype. Type corresponds to a .NET class that support
34 text/value conversion through the TypeConverter architecture.
35 Classes that don't support this are serialized and stored with the
36 mimetype set.
37
38 The mimetype is used for serialized objects, and tells the
39 ResXResourceReader how to depersist the object. This is currently not
40 extensible. For a given mimetype the value must be set accordingly:
41
42 Note - application/x-microsoft.net.object.binary.base64 is the format
43 that the ResXResourceWriter will generate, however the reader can
44 read any of the formats listed below.
45
46 mimetype: application/x-microsoft.net.object.binary.base64
47 value : The object must be serialized with
48 : System.Serialization.Formatters.Binary.BinaryFormatter
49 : and then encoded with base64 encoding.
50
51 mimetype: application/x-microsoft.net.object.soap.base64
52 value : The object must be serialized with
53 : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
54 : and then encoded with base64 encoding.
55
56 mimetype: application/x-microsoft.net.object.bytearray.base64
57 value : The object must be serialized into a byte array
58 : using a System.ComponentModel.TypeConverter
59 : and then encoded with base64 encoding.
60 -->
61 <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
62 <xsd:element name="root" msdata:IsDataSet="true">
63 <xsd:complexType>
64 <xsd:choice maxOccurs="unbounded">
65 <xsd:element name="metadata">
66 <xsd:complexType>
67 <xsd:sequence>
68 <xsd:element name="value" type="xsd:string" minOccurs="0" />
69 </xsd:sequence>
70 <xsd:attribute name="name" type="xsd:string" />
71 <xsd:attribute name="type" type="xsd:string" />
72 <xsd:attribute name="mimetype" type="xsd:string" />
73 </xsd:complexType>
74 </xsd:element>
75 <xsd:element name="assembly">
76 <xsd:complexType>
77 <xsd:attribute name="alias" type="xsd:string" />
78 <xsd:attribute name="name" type="xsd:string" />
79 </xsd:complexType>
80 </xsd:element>
81 <xsd:element name="data">
82 <xsd:complexType>
83 <xsd:sequence>
84 <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
85 <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
86 </xsd:sequence>
87 <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
88 <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
89 <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
90 </xsd:complexType>
91 </xsd:element>
92 <xsd:element name="resheader">
93 <xsd:complexType>
94 <xsd:sequence>
95 <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
96 </xsd:sequence>
97 <xsd:attribute name="name" type="xsd:string" use="required" />
98 </xsd:complexType>
99 </xsd:element>
100 </xsd:choice>
101 </xsd:complexType>
102 </xsd:element>
103 </xsd:schema>
104 <resheader name="resmimetype">
105 <value>text/microsoft-resx</value>
106 </resheader>
107 <resheader name="version">
108 <value>2.0</value>
109 </resheader>
110 <resheader name="reader">
111 <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
112 </resheader>
113 <resheader name="writer">
114 <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
115 </resheader>
116 </root>
0 //------------------------------------------------------------------------------
1 // <auto-generated>
2 // This code was generated by a tool.
3 // Runtime Version:4.0.30319.42000
4 //
5 // Changes to this file may cause incorrect behavior and will be lost if
6 // the code is regenerated.
7 // </auto-generated>
8 //------------------------------------------------------------------------------
9
10 namespace Tau.Properties
11 {
12
13
14 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
16 internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
17 {
18
19 private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
20
21 public static Settings Default
22 {
23 get
24 {
25 return defaultInstance;
26 }
27 }
28 }
29 }
0 <?xml version='1.0' encoding='utf-8'?>
1 <SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
2 <Profiles>
3 <Profile Name="(Default)" />
4 </Profiles>
5 <Settings />
6 </SettingsFile>
0 <?xml version="1.0" encoding="utf-8"?>
1 <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 <ProjectGuid>{54BC69AC-F1F2-44CC-A710-6F6BD9B172D4}</ProjectGuid>
7 <OutputType>WinExe</OutputType>
8 <RootNamespace>Tau</RootNamespace>
9 <AssemblyName>Tau</AssemblyName>
10 <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
11 <FileAlignment>512</FileAlignment>
12 <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
13 <WarningLevel>4</WarningLevel>
14 <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
15 </PropertyGroup>
16 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
17 <PlatformTarget>AnyCPU</PlatformTarget>
18 <DebugSymbols>true</DebugSymbols>
19 <DebugType>full</DebugType>
20 <Optimize>false</Optimize>
21 <OutputPath>bin\Debug\</OutputPath>
22 <DefineConstants>DEBUG;TRACE</DefineConstants>
23 <ErrorReport>prompt</ErrorReport>
24 <WarningLevel>4</WarningLevel>
25 </PropertyGroup>
26 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
27 <PlatformTarget>AnyCPU</PlatformTarget>
28 <DebugType>pdbonly</DebugType>
29 <Optimize>true</Optimize>
30 <OutputPath>bin\Release\</OutputPath>
31 <DefineConstants>TRACE</DefineConstants>
32 <ErrorReport>prompt</ErrorReport>
33 <WarningLevel>4</WarningLevel>
34 </PropertyGroup>
35 <ItemGroup>
36 <Reference Include="System" />
37 <Reference Include="System.Data" />
38 <Reference Include="System.Xml" />
39 <Reference Include="Microsoft.CSharp" />
40 <Reference Include="System.Core" />
41 <Reference Include="System.Xml.Linq" />
42 <Reference Include="System.Data.DataSetExtensions" />
43 <Reference Include="System.Net.Http" />
44 <Reference Include="System.Xaml">
45 <RequiredTargetFramework>4.0</RequiredTargetFramework>
46 </Reference>
47 <Reference Include="WindowsBase" />
48 <Reference Include="PresentationCore" />
49 <Reference Include="PresentationFramework" />
50 </ItemGroup>
51 <ItemGroup>
52 <ApplicationDefinition Include="App.xaml">
53 <Generator>MSBuild:Compile</Generator>
54 <SubType>Designer</SubType>
55 </ApplicationDefinition>
56 <Page Include="MainWindow.xaml">
57 <Generator>MSBuild:Compile</Generator>
58 <SubType>Designer</SubType>
59 </Page>
60 <Compile Include="App.xaml.cs">
61 <DependentUpon>App.xaml</DependentUpon>
62 <SubType>Code</SubType>
63 </Compile>
64 <Compile Include="MainWindow.xaml.cs">
65 <DependentUpon>MainWindow.xaml</DependentUpon>
66 <SubType>Code</SubType>
67 </Compile>
68 </ItemGroup>
69 <ItemGroup>
70 <Compile Include="Properties\AssemblyInfo.cs">
71 <SubType>Code</SubType>
72 </Compile>
73 <Compile Include="Properties\Resources.Designer.cs">
74 <AutoGen>True</AutoGen>
75 <DesignTime>True</DesignTime>
76 <DependentUpon>Resources.resx</DependentUpon>
77 </Compile>
78 <Compile Include="Properties\Settings.Designer.cs">
79 <AutoGen>True</AutoGen>
80 <DependentUpon>Settings.settings</DependentUpon>
81 <DesignTimeSharedInput>True</DesignTimeSharedInput>
82 </Compile>
83 <EmbeddedResource Include="Properties\Resources.resx">
84 <Generator>ResXFileCodeGenerator</Generator>
85 <LastGenOutput>Resources.Designer.cs</LastGenOutput>
86 </EmbeddedResource>
87 <None Include="Properties\Settings.settings">
88 <Generator>SettingsSingleFileGenerator</Generator>
89 <LastGenOutput>Settings.Designer.cs</LastGenOutput>
90 </None>
91 </ItemGroup>
92 <ItemGroup>
93 <None Include="App.config" />
94 </ItemGroup>
95 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
96 </Project>
0 
1 Microsoft Visual Studio Solution File, Format Version 12.00
2 # Visual Studio 15
3 VisualStudioVersion = 15.0.26403.3
4 MinimumVisualStudioVersion = 10.0.40219.1
5 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tau", "Tau\Tau.csproj", "{54BC69AC-F1F2-44CC-A710-6F6BD9B172D4}"
6 EndProject
7 Global
8 GlobalSection(SolutionConfigurationPlatforms) = preSolution
9 Debug|Any CPU = Debug|Any CPU
10 Release|Any CPU = Release|Any CPU
11 EndGlobalSection
12 GlobalSection(ProjectConfigurationPlatforms) = postSolution
13 {54BC69AC-F1F2-44CC-A710-6F6BD9B172D4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
14 {54BC69AC-F1F2-44CC-A710-6F6BD9B172D4}.Debug|Any CPU.Build.0 = Debug|Any CPU
15 {54BC69AC-F1F2-44CC-A710-6F6BD9B172D4}.Release|Any CPU.ActiveCfg = Release|Any CPU
16 {54BC69AC-F1F2-44CC-A710-6F6BD9B172D4}.Release|Any CPU.Build.0 = Release|Any CPU
17 EndGlobalSection
18 GlobalSection(SolutionProperties) = preSolution
19 HideSolutionNode = FALSE
20 EndGlobalSection
21 EndGlobal